Addition to Sticking Points, and Game Foundations…

Addition to Sticking Points, and Game Foundations…

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part1

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Idk about you guys, but I’m a visual learner. So I like drawing things out and mapping out what I’m doing.

Something Braddock has been doing in his workshops that separates them from all the others is…. Exercises. It’s one thing to learn by just hearing theory, and taking down pages of notes…it’s a whole other thing to learn by doing. Now I’m not going to give away his exercises, but we’ve been seeing some outstanding results in the past couple workshops.

So here is an exercise for all of you to do that will help you identify some sticking points… I want you to read that bubble tree and start filling in the next layer or each. So draw it out on your notebook or whatever, and start filling in the tree. So for example… if you take the inner game section, you’d add another layer like this…

Notice how the next level of the tree was added...

Notice how the next level of the tree was added…

Now start filling in your tree…. If you guys get to a specific section and don’t know what to fill in, then BOOM! YOU FOUND A STICKING POINT!
I’m happy to work with you guys on this, so feel free to take screen shots of your trees and send them to me with questions/comments! (to take a screen shot on a mac press: COMMAND + SHIFT + 4 and select what you want to capture)

Tomorrow’s LOTW is on Transitioning… stay tuned!

-D


Lesson of the Week

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